Skip to main content

GameCamp (10cr)

Code: 4A00CR61-3005

General information


Enrolment period
18.04.2019 - 31.05.2019
Registration for the implementation has ended.
Timing
01.06.2019 - 31.07.2019
Implementation has ended.
Credits
10 cr
RDI portion
3 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Business Information Systems
Teachers
Pasi Pekkanen
Course
4A00CR61

Objectives (course unit)

Student is able to:
- Projectworking as a part of game production team
- Design, implement and test a game with one or more levels
- Analyse their work process and the outcomes of their work
- Scope a project to fit within a time frame
- Use a production management framework

Content (course unit)

How to make a game release?
How should the cope be selected?
What is teamwork like in game project?
How to create a game?

Course includes independent project work.

Exam schedules

Ei tenttiä

Assessment methods and criteria

Osallistuminen ryhmän työskentelyyn kesän ajan.
Ryhmä blogikirjoitukset sekä henkilökohtainen oppimisraportti.

Assessment scale

Pass/Fail

Teaching methods

Itsenäinen opiskelu, ryhmätyöskentely, projektityöskentely

Student workload

10op, noin 270 tuntia.
10 vko, noin 27h/vko.

Content scheduling

vko 1: Workshop
vko 2-5: pienpeliprojektit (1 peli/vko)
vko 6-10: Julkaistavan pelin toteuttaminen

International connections

Gareth Noyce, Triple Eh

Assessment criteria - pass/fail (Not in use, Look at the Assessment criteria above)

Osallistuminen ryhmän työskentelyyn kesän ajan.
Ryhmä blogikirjoitukset sekä henkilökohtainen oppimisraportti.

Go back to top of page