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Game Academy Summer Workshop (5cr)

Code: IM00CZ56-3002

General information


Enrolment period
28.04.2018 - 08.06.2018
Registration for the implementation has ended.
Timing
07.06.2018 - 30.07.2018
Implementation has ended.
Credits
0 - 5
Mode of delivery
Contact learning
Unit
Media and Arts
Campus
TAMK Mediapolis
Degree programmes
Bachelor's Degree Programme in Media and Arts
Teachers
Pasi Pekkanen
Media-and-Arts Virtuaalihenkilö
Antti Perälä
Person in charge
Timo Kivikangas
Course
IM00CZ56

Objectives (course unit)

Student is able to:
- Projectworking as a part of game production team
- Design, implement and test a game with one or more levels
- Analyse their work process and the outcomes of their work
- Scope a project to fit within a time frame
- Use a production management framework

Content (course unit)

- How to make a game release?
- How should the cope be selected?
- What is teamwork like in game project?
- How to create a game?
- Course includes independent project work.

Prerequisites (course unit)

Game Academy studies (30-60 cr) or similar competences achieved in game design. For further information contact teacher in charge of the course implementation.

Location and time

Tamk Main Campus, GameStudio C3-20 and C4-11b
1.6-31.7.2017, weekdays 9-15

Exam schedules

No exams

Assessment methods and criteria

Participation in the team's work during the summer.
A group of blog posts and a personal learning report.

Assessment scale

Pass/Fail

Teaching methods

Project work, Teamwork, Team learning

Student workload

5cr, about 135 hours
5 weeks, about 27 hours/week

Content scheduling

w1: Workshop
w 2-5: Demos (1 game/week)
w 6-10: Game Publishing

International connections

Gareth Noyce, Triple Eh

Further information

Use of your own computer is nice

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