2D Game Design & Construction for Programmers (5cr)
Code: 4A00CW03-3002
General information
- Enrolment period
- 31.05.2017 - 20.08.2017
- Registration for the implementation has ended.
- Timing
- 01.08.2017 - 15.12.2017
- Implementation has ended.
- Credits
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
- Teachers
- Toni Pippola
- Sami Kojo
- Pasi Pekkanen
- Gareth Noyce
- Person in charge
- Toni Pippola
- Course
- 4A00CW03
Objectives (course unit)
After the course student is able to
Design and program a small scale complete 2D game
Control game characters
Design and implement simple AI in a game
Control audio in a game
Demonstrate building a final package for deployment to a device or online use
Content (course unit)
Learning goals for a good performance. After the course student is able to
program small scale 2D Game
use import pipeline for preparation of 2D assets
apply simple audio sources to events
manage multiple scenes in a project
deploy to a range of devices
Learning goals for an acceptable performance. After the course student is able to
create basic 2D UI
import 2D assets
create simple components for Game Object behaviour