Game Programming 1 (5cr)
Code: 4A00CW04-3001
General information
- Enrolment period
- 02.12.2016 - 08.01.2017
- Registration for the implementation has ended.
- Timing
- 01.01.2017 - 31.07.2017
- Implementation has ended.
- Credits
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
- Teachers
- Pasi Pekkanen
- Gareth Noyce
- Person in charge
- Toni Pippola
- Small groups
- Tampere3 (Size: 0 . Open UAS : 0.)
- Small groups
- Tampere3
- Course
- 4A00CW04
Objectives (course unit)
Learning goals for a good performance
Able to use the tools for programming, debugging and version control
Able to use game programming patterns
Able to apply Maths in games
Learning goals for a acceptable performance
Can create components
Can create classes without needless duplication
Can expose gameplay elements to the editor
Framerate independent gameplay
Content (course unit)
Student is able to:
Know the tools for programming games
Understand game programming patterns
Understand maths in game programming
Understand Game engine architecture