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GameCamp (10cr)

Code: 4A00CR61-3003

General information


Enrolment period
17.04.2017 - 30.06.2017
Registration for the implementation has ended.
Timing
01.06.2017 - 31.07.2017
Implementation has ended.
Credits
10 cr
Virtual portion
10 cr
RDI portion
5 cr
Mode of delivery
Online learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
Finnish
Seats
0 - 30
Degree programmes
Degree Programme in Business Information Systems
Teachers
Pasi Pekkanen
Person in charge
Pasi Pekkanen
Course
4A00CR61

Objectives (course unit)

Student is able to:
- Projectworking as a part of game production team
- Design, implement and test a game with one or more levels
- Analyse their work process and the outcomes of their work
- Scope a project to fit within a time frame
- Use a production management framework

Content (course unit)

How to make a game release?
How should the cope be selected?
What is teamwork like in game project?
How to create a game?

Course includes independent project work.

Location and time

Tamk Main Campus, GameStudio C3-20 ja C4-11b
1.6-31.7.2017, arkisin 9-15

Exam schedules

Ei tenttiä

Assessment methods and criteria

Osallistuminen ryhmän työskentelyyn kesän ajan.
Ryhmä blogikirjoitukset sekä henkilökohtainen oppimisraportti.

Assessment scale

Pass/Fail

Teaching methods

Itsenäinen opiskelu, ryhmätyöskentely, projektityöskentely

Student workload

10op, noin 270 tuntia.
10 vko, noin 27h/vko.

Content scheduling

vko 1: Workshop
vko 2-5: pienpeliprojektit (1 peli/vko)
vko 6-10: Julkaistavan pelin toteuttaminen

International connections

Gareth Noyce, Triple Eh

Further information

Oman tietokoneen käyttö suotavaa.

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