GameCamp Advanced (10 cr)
Code: 4A00CU57-3002
General information
- Enrolment period
- 18.04.2017 - 30.06.2017
- Registration for the implementation has ended.
- Timing
- 01.06.2017 - 31.07.2017
- Implementation has ended.
- Credits
- 10 cr
- RDI portion
- 7 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
Objectives (course unit)
Student is able to:
- Projectworking as a part of game production team
- Design, implement and test a game with one or more levels
- Analyse their work process and the outcomes of their work
- Scope a project to fit within a time frame
- Use a production management framework
- Deepen their insight and skills in game design and development
Content (course unit)
How to make a game release?
How should the cope be selected?
What is teamwork like in game project?
How to create a game?
How to tutor game project teams?
Course includes independent project work.
Prerequisites (course unit)
GameCamp
Location and time
Tamk Main Campus, GameStudio C3-20 ja C4-11b
1.6-31.7.2017, arkisin 9-15
Exam schedules
Ei tenttiä
Assessment methods and criteria
Osallistuminen ryhmän työskentelyyn kesän ajan.
Ryhmä blogikirjoitukset sekä henkilökohtainen oppimisraportti.
Assessment scale
Pass/Fail
Teaching methods
Itsenäinen opiskelu, ryhmätyöskentely, projektityöskentely
Student workload
10op, noin 270 tuntia.
10 vko, noin 27h/vko.
Content scheduling
vko 1: Workshop
vko 2-5: pienpeliprojektit (1 peli/vko)
vko 6-10: Julkaistavan pelin toteuttaminen
International connections
Gareth Noyce, Triple Eh
Further information
Oman tietokoneen käyttö suotavaa.