Game Project (10cr)
Code: N-AM82-3004
General information
- Enrolment period
- 29.04.2016 - 02.06.2016
- Registration for the implementation has ended.
- Timing
- 01.06.2016 - 31.07.2016
- Implementation has ended.
- Credits
- 10 cr
- Virtual portion
- 2 cr
- RDI portion
- 4 cr
- Mode of delivery
- Blended learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 10 - 30
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Howell Istance
- Pasi Pekkanen
- Media-and-Arts Virtuaalihenkilö
- Person in charge
- Pasi Pekkanen
- Small groups
- avoin (Size: 5 . Open UAS : 5.)
- Small groups
- avoin
- Course
- N-AM82
Objectives (course unit)
The students learn to independently design, implement and test game projects and to analyse their work process and the outcomes of their work. The students deepen their insight and skills in game design and development.
Content (course unit)
Project work, with guidance and tutoring.
Exam schedules
No
Assessment methods and criteria
Taking part to the game projects. Active participation in teamwork.
Assessment scale
Pass/Fail
Teaching methods
Project working, self-study,
Student workload
5cr, about 135 hours. Weeks 1-5
10cr, about 270 hours. Weeks 1-5 and polishing game to the Expo Event.
Content scheduling
Week 1: Workshop (Blender & Unity 3D)
Week 2-6: 5D5
Week 7->: Polishing Game to Game Expo Event
Completion alternatives
-
Further information
Mediapolis 40014, 40015.
Weekdays 9-15.
Assessment criteria - pass/fail (Not in use, Look at the Assessment criteria above)
Taking part to the game projects.