Advanced Game Design Workshop (5 cr)
Code: AD00BZ54-3005
General information
- Enrolment period
- 02.12.2015 - 15.01.2016
- Registration for the implementation has ended.
- Timing
- 01.01.2016 - 20.05.2016
- Implementation has ended.
- Credits
- 5 cr
- Local portion
- 3 cr
- Virtual portion
- 2 cr
- RDI portion
- 2 cr
- Mode of delivery
- Blended learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 5 - 25
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Howell Istance
- Toni Pippola
- Pasi Pekkanen
- Media-and-Arts Virtuaalihenkilö
- Antti Perälä
- Jan Krebber
- Person in charge
- Pasi Pekkanen
- Small groups
- avoin (Size: 2 . Open UAS : 2.)
- Small groups
- avoin
- Course
- AD00BZ54
Objectives (course unit)
The students are able to:
- use up to date game design techniques, tools and working methods
- deepen their professional identity as game designers or developers
Content (course unit)
Advanced game design and development
Exam schedules
TBA
Assessment scale
0-5
Teaching methods
Course work and activity during lessons
Learning materials
Motion capture studio and various digital resources
Tabula (tabula.tamk.fi)
Student workload
Approximately 5 x 27h, depending on previous skill sets
Total about 135h
Practical training and working life cooperation
Working together with Apex games
Further information
This course consists of motion capture exercises, UI-evaluation and play testing. If you want, you can integrate most of the exercises with your ongoing game projects.
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
Little to no attendance, no meaningful input to the workshop.
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Student is able to produce most of tasks during the workshop with the help of teacher guidance. Student does not meet the deadline for the tasks. The tasks lack several aspects of professional qualities.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
Student meets the deadline for the tasks and is able to produce all of them. The tasks show potential and the student demonstrates a good basic understanding of the topics covered. The student has improved his or her skills.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
Student meets the deadline. During the workshop student has partipated in a proactive manner and the student works show a lot of professional qualities and creative thinking.
The student has improved his or her skills remarkably.