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Advanced 3D WorkshopLaajuus (5 cr)

Code: IM00DS76

Credits

5 op

Objectives

Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.

Content

New and upcoming 3D modelling techniques, experimental 3D modelling.

Assessment criteria, satisfactory (1-2)

The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.

Assessment criteria, good (3-4)

The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.

Assessment criteria, excellent (5)

The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.

Further information

For Games Academy students.

Enrolment period

01.12.2023 - 09.03.2025

Timing

01.01.2025 - 31.05.2025

Credits

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Unit

Business Information Systems

Campus
  • TAMK Main Campus
  • TAMK Mediapolis
Teaching languages
  • English
Seats

15 - 30

Degree programmes
  • Degree Programme in Business Information Systems
  • Bachelor's Degree Programme in Media and Arts
Teachers
  • Antti Perälä
  • Media-and-Arts Virtuaalihenkilö
Person in charge

Antti Perälä

Groups
  • 22MEDIAART
  • 21MEDIAART
  • 23MEDIAART
    Degree Programme in Media and Arts
  • 23TIKOGAME

Objectives (course unit)

Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.

Content (course unit)

New and upcoming 3D modelling techniques, experimental 3D modelling.

Further information (course unit)

For Games Academy students.

Assessment criteria, satisfactory (1-2) (course unit)

The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.

Assessment criteria, good (3-4) (course unit)

The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.

Assessment criteria, excellent (5) (course unit)

The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.

Location and time

Zoom

Assessment methods and criteria

Course work project + student activity

Assessment scale

0-5

Teaching methods

Online lectures and independent exercises

Learning materials

Digital resources

Student workload

5 x 27 h

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).

Enrolment period

01.12.2023 - 10.03.2024

Timing

14.03.2024 - 28.05.2024

Credits

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Unit

Media and Arts

Campus
  • TAMK Main Campus
  • TAMK Mediapolis
Teaching languages
  • English
Seats

15 - 30

Degree programmes
  • Degree Programme in Business Information Systems
  • Bachelor's Degree Programme in Media and Arts
Teachers
  • Markku Laskujärvi
  • Antti Perälä
Person in charge

Antti Perälä

Groups
  • 22MEDIAART
  • 20MEDIAART
  • 21MEDIAART
  • 22TIKOGAME

Objectives (course unit)

Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.

Content (course unit)

New and upcoming 3D modelling techniques, experimental 3D modelling.

Further information (course unit)

For Games Academy students.

Assessment criteria, satisfactory (1-2) (course unit)

The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.

Assessment criteria, good (3-4) (course unit)

The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.

Assessment criteria, excellent (5) (course unit)

The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.

Location and time

Zoom

Assessment methods and criteria

Course work project + student activity

Assessment scale

0-5

Teaching methods

Online lectures and independent exercises

Learning materials

Digital resources

Student workload

5 x 27 h

Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)

0 = not approved; less than half of the required work performed; clear misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).

Enrolment period

01.12.2022 - 10.03.2023

Timing

11.01.2023 - 28.05.2023

Credits

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Unit

Media and Arts

Campus
  • TAMK Main Campus
  • TAMK Mediapolis
Teaching languages
  • English
Seats

15 - 30

Degree programmes
  • Degree Programme in Business Information Systems
  • Bachelor's Degree Programme in Media and Arts
Teachers
  • Antti Perälä
  • Media-and-Arts Virtuaalihenkilö
Person in charge

Antti Perälä

Groups
  • 20MEDIAART
  • 21TIKOGAME
  • 21MEDIAART

Objectives (course unit)

Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.

Content (course unit)

New and upcoming 3D modelling techniques, experimental 3D modelling.

Further information (course unit)

For Games Academy students.

Assessment criteria, satisfactory (1-2) (course unit)

The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.

Assessment criteria, good (3-4) (course unit)

The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.

Assessment criteria, excellent (5) (course unit)

The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.

Location and time

Zoom

Assessment methods and criteria

Course work project + student activity

Assessment scale

0-5

Teaching methods

Online lectures and independent exercises

Learning materials

Digital resources

Student workload

5 x 27 h

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).

Enrolment period

01.12.2021 - 10.03.2022

Timing

01.03.2022 - 28.05.2022

Credits

5 op

Virtual portion

2 op

Mode of delivery

60 % Contact teaching, 40 % Distance learning

Unit

Media and Arts

Campus
  • TAMK Main Campus
  • TAMK Mediapolis
Teaching languages
  • English
Seats

15 - 30

Degree programmes
  • Degree Programme in Business Information Systems
  • Bachelor's Degree Programme in Media and Arts
Teachers
  • Media-and-Arts Virtuaalihenkilö
  • Antti Perälä
Person in charge

Antti Perälä

Groups
  • 19MEDIAART
  • 20TIKOGAME
  • 20MEDIAART

Objectives (course unit)

Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.

Content (course unit)

New and upcoming 3D modelling techniques, experimental 3D modelling.

Further information (course unit)

For Games Academy students.

Assessment criteria, satisfactory (1-2) (course unit)

The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.

Assessment criteria, good (3-4) (course unit)

The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.

Assessment criteria, excellent (5) (course unit)

The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.

Location and time

Zoom

Assessment methods and criteria

Course work project + student activity

Assessment scale

0-5

Teaching methods

Online lectures and independent exercises

Learning materials

Digital resources

Student workload

5 x 27 h

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).